Games

6 milestones in AI history

ResearchTheoretical Foundations

Samuel's Checkers Program

Arthur Samuel created a checkers-playing program at IBM that could learn from experience, improving its play over time. He coined the term 'machine learning' to describe programs that learn without being explicitly programmed.

Arthur SamuelIBM
Reinforcement learning agent-environment interaction diagram
ResearchSecond AI Winter

TD-Gammon: Reinforcement Learning Plays Backgammon

Gerald Tesauro created TD-Gammon, a neural network that learned to play backgammon at expert level through self-play using temporal difference reinforcement learning. It discovered novel strategies that surprised human experts.

Gerald TesauroIBM
IBM Deep Blue chess computer
CompetitionQuiet Emergence

Deep Blue Defeats Kasparov

IBM's Deep Blue defeated world chess champion Garry Kasparov in a six-game match (3.5-2.5). It was the first time a reigning world champion lost a match to a computer under standard tournament conditions. Deep Blue evaluated 200 million positions per second using brute-force search and hand-crafted evaluation.

Garry KasparovIBM
Google DeepMind logo
ResearchDeep Learning Breakthrough

DeepMind's DQN Masters Atari Games

DeepMind demonstrated a deep reinforcement learning agent (Deep Q-Network) that learned to play Atari 2600 games directly from pixel inputs, achieving superhuman performance on many games with no task-specific engineering. Google acquired DeepMind for ~$500 million shortly after.

Volodymyr MnihDemis HassabisDeepMind
Go board game, the game AlphaGo mastered
CompetitionDeep Learning Breakthrough

AlphaGo Defeats Lee Sedol

DeepMind's AlphaGo defeated Lee Sedol, one of the greatest Go players ever, 4-1 in a five-game match in Seoul. Go has more possible positions than atoms in the universe — brute force was impossible. AlphaGo used deep reinforcement learning and Monte Carlo tree search. In Game 2, AlphaGo played Move 37 — a move so creative that experts called it 'beautiful' and 'not a human move.'

Demis HassabisDavid SilverDeepMindGoogle
Google DeepMind logo, creators of AlphaStar
CompetitionThe Transformer Era

AlphaStar Masters StarCraft II

DeepMind's AlphaStar reached Grandmaster level in StarCraft II, a real-time strategy game requiring long-term planning, deception, and split-second tactics with incomplete information — far more complex than Go or chess.

DeepMind

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